I'm proud to show you a new mod for the game Medieval II Total War. This mod, is not as other mods, it's a mod, that shows you the whole world.
Welcome to!A subreddit for all of those who love the Total War series. The mod looks pretty neat but does it do anything else than fixing the historical battles allowing the player to choose side and also increasing the number of soldiers is not what I'm 100% looking for, as I said I would love to see '. A system like in Crusader Kings II that's really realistic and deep but with battles like Total War' something more challenging outside of battles. With SS they did that but not all the factions are available, like the Gales, Lithuania or Aztecs also having just one faction in the Americas, the Aztecs, is not quite realistic.If the mod brings all the available factions from Kingdoms to Vanilla then I'm up for it.
Is there any way to find the specifications of this mod? Thanks for the answer. Ns from Kingdoms to Vanilla then I'm up for it. Is there any way to find the specifications of this mod? Thanks for the answer.it sshould be lsited on that page. Like I said, rome total realism was one of the most famous and comprehensive mods available at the time and compeltely changed the game. I assumed this was similar but truth is I have never really played it, I just suggested it.
I am not a huge medieval player, but I would love to see a more modern adaption other than the age of charlemagne for attila. Currently the mod is fairly unfinished.
Most factions have at least some of their Early Medieval units, but for many that's it. I'm not sure of all their plans for it, but they're ambitious. New castle battle maps, cannons.The campaign isn't available yet, though.
Just custom battles, like Ancient Empires. Once it is available it will still only be Attila's map, with some cosmetic alterations.
Sadly, no way to get America in it.I'm curious as to how they'll handle emergent factions though. The Mongols, the Mamluks, the Ottomans.
None of them will exist at game start. Will they simply be unplayable, or will there be some way to switch, I wonder?.
From the installer:.INSTALLATION INSTRUCTIONS.point the installer towards the data folder of the mod of your choice, example 'Program FilesSEGAMedieval II Total WarModscrusadesdata', Or just simply make sure all the files included end up in the data folder. This installation still includes the dust kicked up by soldiers walking, if you do not want this feature, simply delete descrparticles.txt from your data folder after installation.The first sentence is the key, which means you have to change the installation path to the data folder of your mod.I am afarid it doesn't get easier then that. Originally posted by:From the installer:.INSTALLATION INSTRUCTIONS.point the installer towards the data folder of the mod of your choice, example 'Program FilesSEGAMedieval II Total WarModscrusadesdata', Or just simply make sure all the files included end up in the data folder. This installation still includes the dust kicked up by soldiers walking, if you do not want this feature, simply delete descrparticles.txt from your data folder after installation.The first sentence is the key, which means you have to change the installation path to the data folder of your mod.I am afarid it doesn't get easier then that.Did that, still, nothing.